WoW: Patch 5.4: Connecting Realms to Solve Low Population
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WoW: Patch 5.4: Connecting Realms to Solve Low Population

WoW: Patch 5.4: Connecting Realms to Solve Low Population 
Blizzard is introducing a new feature called Connected or Coalesced Realms in Patch 5.4. After years of players complaints, realms with low population will be merged with other realms so that there are no problems in forming groups on the so-called dead realms. We do not really have an idea how this will be solved on high-populated realms such as Illidan (US), where there are queues and virtually no Alliance. If these servers get merged, hopefully this will not affect the gameplay. Blizzard should be really careful about how they plan to merge high population realms. But we will see! Here is a compilation of information available, about the upcoming feature!
Over the years, World of Warcraft players of all kinds have naturally migrated to different realms to play with their friends, find new guilds, strive for Heroic boss kills, search for the most competitive PvP experiences, and otherwise try to find the right place to call home. Over time, these shifts in player population can sometimes create a less-than-optimal play experience for those on less popular realms, making it tougher to find guilds, conquer group content, and get what they’re looking for from the Auction House and in-game economy.
In Patch 5.4, Blizzard is looking to address this with a new feature called Connected Realms. Building on the existing cross-realm technology, a Connected Realm is a set of two or more standard realms that have been permanently and seamless “linked.” These linked realms will behave as if they were one cohesive realm, meaning you’ll be able to join the same guilds, access a single Auction House, run the same Raids and Dungeons, and join other adventurers to complete quests.
The goal with Connected Realms is to give players on lower-population realms more opportunities to group up, compete, and connect with other players to take on Azeroth’s bigger challenges. That sort of interaction is a big part of what makes World of Warcraft fun, and this feature will help us deliver that experience to even more players.
Blizzard is introducing a new feature called Connected or Coalesced Realms in Patch 5.4. After years of players complaints, realms with low population will be merged with other realms so that there are no problems in forming groups on the so-called dead realms. We do not really have an idea how this will be solved on high-populated realms such as Illidan (US), where there are queues and virtually no Alliance. If these servers get merged, hopefully this will not affect the gameplay. Blizzard should be really careful about how they plan to merge high population realms. But we will see! Here is a compilation of information available, about the upcoming feature!
Over the years, World of Warcraft players of all kinds have naturally migrated to different realms to play with their friends, find new guilds, strive for Heroic boss kills, search for the most competitive PvP experiences, and otherwise try to find the right place to call home. Over time, these shifts in player population can sometimes create a less-than-optimal play experience for those on less popular realms, making it tougher to find guilds, conquer group content, and get what they’re looking for from the Auction House and in-game economy.
In Patch 5.4, Blizzard is looking to address this with a new feature called Connected Realms. Building on the existing cross-realm technology, a Connected Realm is a set of two or more standard realms that have been permanently and seamless “linked.” These linked realms will behave as if they were one cohesive realm, meaning you’ll be able to join the same guilds, access a single Auction House, run the same Raids and Dungeons, and join other adventurers to complete quests.
The goal with Connected Realms is to give players on lower-population realms more opportunities to group up, compete, and connect with other players to take on Azeroth’s bigger challenges. That sort of interaction is a big part of what makes World of Warcraft fun, and this feature will help us deliver that experience to even more players.

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